private final class ConvexMerger.GameThread
extends java.lang.Thread
Modifier and Type | Field and Description |
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private GameConstructor |
ctor
The constructor to use to create the game state.
|
Modifier | Constructor and Description |
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private |
GameThread(GameConstructor ctor)
Constructs a new game thread with the given game constructor.
|
Modifier and Type | Method and Description |
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void |
run() |
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
private GameConstructor ctor
private GameThread(GameConstructor ctor)
ctor
- The constructor to create the game state with.