Class | Description |
---|---|
GreedyPlayer |
Simple AI that follows the greedy
strategy of maximising relative
area gain in every turn.
|
HumanPlayer |
Represents a player controlled by a local human.
|
LocalPlayer |
AI that focuses on maximising local area gain.
|
Player |
Abstract base class for player instances.
|
RemotePlayer |
Proxy representative for a player playing on a remote system.
|
SmallPlayer |
AI that focuses on maximising local area gain
starting from small objects.
|
Enum | Description |
---|---|
AIRegistry |
Registry of AI players.
|